Saturday, February 5, 2011

New Monster

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         Waldgeist
FREQUENCY: very rare                               
NO. APPEARING: 1-12
ARMOR CLASS: -7or 6
MOVE: 18" or 12"
HIT DICE: 4+4
% IN LAIR: 0 %
TREASURE TYPE: nil
NO. OF ATTACKS: 2
DAMAGE / ATTACK: 1-8/1-8
SPECIAL ATTACKS: drain age
SPECIAL DEFENCE: none
MAGIC RESISTANCE: standard
INTELLIGENCE: exceptional
ALIGNMENT: choatic good
SIZE: small
PSIONIC ABILITY: nil
       Attack / Defence Modes : nil

 Wildgeists are the spirits of Treants,that has died from a sudden and violent death. The Treants  return as Wildgeists to avenge the one or ones that has killed it. They appear as bright balls of light   ( sometimes they are mistaken as will-o-wisps ) in day or night. They will roam the area up to 60 miles away from where it was killed, looking for the one's who killed it.

 A Wildgeist has two forms. First is it's spirit form. Appearing as a large glowing ball of light ( around 3' dia.), a Wildgeist has no attack ability's in this form. It's quick ability to fly will get it out of most predicament's. The second form is the shape of a 4' tall wooden humanoid. It takes only 1 round to change shape. A Wildgeist uses it's fists to attack. When a player takes damage from a blow, the players must make a save vs. spell or be aged 4-24 years.

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